They have not changed since the beginning of the game, why change them now?įull water physics is just too laggy. Animations cannot be made in BR, either, and have to be made in UE4 or a modeling software and then manually put into the game.which means mods.which means it can't be done.Ĭhanging the controls in the editor just doesn't make sense at the moment. The files have to be exported to a modeling software and combined that way. There's no way (currently) to combine the bricks into a single model from in UE4. You can't place a garage entity without having a "proper map maker", whic won't happen.Ī gun/weapon editor/maker will not happen due to the animations and models themselves. Maps can't be made in UE4 and imported due to the garage and how it works. What is involved in making a map maker is a LOT and that's not something that he wants to tackle right now. The developer has confirmed that there will be no custom maps for the forseeable furture for one specific reason: complexity. The list will be modified accordingly if things change. This is a short notice of things that have been confirmed will not happen for the forseeable furture. They may not happen due to a number of reasons, most of which are either A: complexity of putting it into the game or B: available resource abilities. Many of the suggestions that the developer recieves are either duplicates or thigns that just won't happen.
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